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GlyEngine 0.3.2
Create games and apps with lua
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Functions | |
| local function | json () |
| json response | |
| local function | noforce () |
| not force protocol | |
| local function | fast () |
| reduced response | |
| local function | param (name, value) |
| local function | header (name, value) |
| local function | body (content) |
| local function | success (handler_func) |
| local function | failed (handler_func) |
| local function | error (handler_func) |
http | local function body | ( | content | ) |
Content-Type: application/json, but for this you previously need to require json | local function error | ( | handler_func | ) |
| local function failed | ( | handler_func | ) |
| local function fast | ( | ) |
disconnect when receiving status
| local function header | ( | name | , |
| value | ) |
| local function json | ( | ) |
decode body to table on response
| local function noforce | ( | ) |
By default, requests follow the protocol (HTTP or HTTPS) based on their origin (e.g., HTML5). This setting allows opting out of that behavior and disabling automatic protocol enforcement.
| local function param | ( | name | , |
| value | ) |
| local function success | ( | handler_func | ) |