Core Native GBA
0.0.20
create your own game-engine with just lua for nitendo ds.
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Functions
loop.c File Reference
#include "
zeebo.h
"
Include dependency graph for loop.c:
Go to the source code of this file.
Functions
void
loop_callback_update
(lua_State *L, int callback, uint8_t dt)
Function Documentation
◆
loop_callback_update()
void loop_callback_update
(
lua_State *
L
,
int
callback
,
uint8_t
dt
)
Definition at line
3
of file
loop.c
.
src
loop.c
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1.13.2